module script
Module = {
Teleport = function(Plr1, Plr2)
workspace[Plr1].Torso.CFrame = workspace[Plr2].Torso.CFrame
end
}
return Module
script
local Commands = require(workspace.Commands)
Commands.Teleport()
now how would i change the plr1 and plr2 argumeents in the function if it's even possible
this is for my admin script

3 comments
Commands.Teleport() on line 2 of your second script is calling the function, which means you just need to set it in there. Commands.Teleport("Player1", "Player2")
what do you mean?... like you chat and if the command is in the module then you run it?
nvm i figured it out