I've made an overhead billboard gui that works fine but when i tried testing with more than 1 player it switches places to the recent joined player. heres the script
local name = game.ServerStorage.namegui:Clone()
game.Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(c)
local hed = c.Head
name.Parent = c.Head
hed.namegui.TextButton.Text = p.Name
end)
end)
