So here is my code--
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
script.Parent.Touched:Connect(function(part)
player.Backpack.BrokerScripts.GoldSellerActivation.Disabled = false
print('touched')
script.Disabled = true
end)
end)
end)
Everything works fine the first time, But during the process I use another script to re-enable it, but once enabled script doesn't work anymore. How do I fix it?

2 comments
do you activate it with a server script?
No I use a local script