So here is my code--
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) script.Parent.Touched:Connect(function(part) player.Backpack.BrokerScripts.GoldSellerActivation.Disabled = false print('touched') script.Disabled = true end) end) end)
Everything works fine the first time, But during the process I use another script to re-enable it, but once enabled script doesn't work anymore. How do I fix it?