If I insert dialogue into a part, is there a way to check if the player has selected a certain option, and then use the "gameGetService:chat" to chat the player when ever they select a certain choice? I only need to know how to check this, I can script the rest.
COMMUNITY QUESTION
Is there a way to (for example) use the game service chat, when using the dialogue?
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You could use the .DialogChoiceSelected event on the dialog to check what choice the player picked : https://developer.roblox.com/en-us/api-reference/event/Dialog/DialogChoiceSelected