I want to Teleport a Group of Players to a Certain Server in another Game i already know how to teleport but its ot guarenteed that they will all end up in the same one.
i know how to teleport already but it sends them to the wrong place.
function onTouched(hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
game:GetService("TeleportService"):Teleport(0000000,player)
end
end
script.Parent.Touched:connect(onTouched)
I know i put 000000 there it does work

4 comments
Where do i put the PlaceId for the other place?
You put it in the places where it says "game.PlaceId"
once the private server is create how could i teleport a diffeent player?
you can save the code of the reserved server and then use it again for a different player