FIXED. When i F9'ed for the log. I forgot to check the Server-Log... It's all working
Howdy!
So, i'm working on a script that fires a RemoteEvent in ReplicatedStorage. It's fired from a LocalScript in a PlayerGui.
It fires the remote like this
RemotePlace1 = game.ReplicatedStorage.RemotePlace1
RemotePlace1:FireServer()
The Receiverscript is stored in ServerScriptService
That script is this:
OurEvent = game.ReplicatedStorage.RemotePlace1
OurEvent.OnServerEvent:Connect(function()
print("OOF")
end)
But, i don't get it to work :-/
Anyone in here who can tell me what i'm doing wrong?

7 comments
SI, i did. It's this line: RemotePlace1 = game.ReplicatedStorage.RemotePlace1
Could you please elaborate about the location of the LocalScript?
Why is the localscript placed in PlayerGui? If you would tell me the exact location of it then I'll be able to help
It's in LocalScript because it has to register when the person hits a GuiButton. Once pressed it should register is by fireing the event. It saves the data server-wide (for a little experiment)/ it's placed in PlayerGui. script.Parent(Button).Parent(Frame).Parent(ScreenGui).Parent(StarterGui)
I've added edits to the answer, maybe it should help out
It didn't work :-/
change the name of the remotevent into something without any capitals, and without any numbers. try that