local function playrentered(newplr) local stat = instance.new("IntValue") stat.name = "leaderstats"
local cash = instance.new("IntValue") cash.Name = "Cash" cash.Value = 0 cash.Parent = stat stat.Parent = newplr newplr.Changed:connect(function(property) if (property == "character") then end end)
end
game.Players.ChildAdded:connect(playrentered)