``local currencyName = "Coins"
local DataStore = game:GetService("DataStoreService"):GetDataStore("DataStore")
game.Players.PlayerAdded:Connect(function(player)
local folder = Instance.new("Folder")
folder.Name = "leaderstats"
folder.Parent = player
local currency = Instance.new("IntValue")
currency.Name = currencyName
currency.Parent = folder
local ID = currencyName.."-"..player.UserId
local savedData = nil
pcall(function()
local savedData = DataStore:GetAsync(ID)
end)
if savedData -= nil then
currency.Value = savedData
else
currency.Value = 10
print("New")
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local ID = currencyName.."-"..player.UserId
DataStore:SetAsync(ID, player.leaderstats[currencyName].Value)
end)
game:BindToClose(function()
for i, player in pairs(game.Players:GetPlayers())do
if player then
player:Kick("this game is shutting down")
end
end
wait(5)
end)

2 comments
nice code blocks
You put ~=, not -=. Tilde equal sign, not hyphen equal sign.