local part = script.Parent
wait(2)
while wait(1) do
local Bullet = Instance.new("Part", workspace)
Bullet.Size = Vector3.new(1,1,1)
local BV = Instance.new("BodyVelocity", Bullet)
BV.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
BV.Velocity = (workspace.BadAdmins.HumanoidRootPart.Position - script.Parent.Position).Unit*50
end
My bullet has a bit of offset and is not hitting me, it is shooting right beside my character. What is the problem?
