I was making a shop GUI and I only want to make it so that players spectating can use it. I tried making a script that closes the shop once the players team changes but it doesn't seem to work or give errors. This is what it looks like:
function Changed()
if script.Parent.Parent.Parent.Team == game.Teams.Playing then
repeat
wait(1)
script.Parent.ShopButton.Visible = false
script.Parent.ShopHolder.Visible = false
until
script.Parent.Parent.Parent.Team == game.Teams.Spectating
script.Parent.ShopButton.Visible = true
end
end
script.Parent.Parent.Parent:GetPropertyChangedSignal("Team"):Connect(Changed)
I also tried to use:
script.Parent.Parent.Parent.Changed:Connect(Changed)
but that doesn't work either.
