I am wondering if there is a way for multiple tweens on the same part to run one after another without slowing down at the end of each one. For instance, I wanted a circle to spin continuously for two whole rotations. Supposedly, the only way to do this with tweens is to have it rotate 180 degrees, 4 times one after another. The problem is that it slows down between each 180 degree turn. Is there any property or something with tweening that can work around this?
COMMUNITY QUESTION
Can Multiple Tweens Play Fluidly?
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Set the EasingStyle of the Tween to Linear.