Hello!
I have a model that has a few parts and I have the Primary Part set to one of the parts inside the model. How would I move the model while rotating it as well? As a reference, the model is an Iron Man helmet and I want to move the faceplate like in the movies when it opens up. I tried using the TweenService but it tells me "TweenService:Create no property named 'Position' for object 'Mask'"
This is what I have so far:
local helmet = game.Workspace["Iron Man Bleeding Edge"].Helmet
local mask = helmet.Mask
local tweeningInformation = TweenInfo.new(
5,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
)
local partProperties = {
Position = mask:GetPrimaryPartCFrame() * CFrame.new(0, 10, 0)
}
local Tween = tweenService:Create(mask,tweeningInformation,partProperties)
wait(10)
Tween:Play()

2 comments
does it work if you change Position to CFrame
Same error, except Position is replaced with CFrame