I have experimented for a while, but I can figure out how to check which direction the player is facing, and then to teleport them 15 studs in that direction, anyone know how?
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Make someone teleport specific # of studs forward? (no script made)
1 answer
✓ Accepted answer
place in localScript in starterPack:
local root = game.Players.LocalPlayer.CharacterAdded:Wait():WaitForChild("HumanoidRootPart")
game:GetService("UserInputService").InputBegan:Connect(function(input, process)
if process then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then
root.CFrame = root.CFrame * CFrame.new(0, 0, -15)
end
end)
i presume i reserve the right to not explain the stuff to u; u can find it out urself its simple enough im trying my luck that as to whether the answer will get accepted anyway
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2 comments
ty this helped a ton :))
how to not get your answer accepted 101