Hello, I'm creating a game where you have to fight enemy NPC's that are trying to get to the center of your base. I want them to randomly spawn in a circle around your base.
More info at bottom | The full script is at the bottom also
I didn't know how to spawn NPC's randomly in a circle, so I asked on Reddit and someone was able to give this answer: I've tried to make it work, but I honestly don't know what I'm doing wrong.
origin = Vector3.new(0, 0, 0) x = 200 y = 15 p = part model.HumanoidRootPart.CFrame = CFrame.new(origin + Vector3.new(math.random(-x, x), y, math.random(-x, x)))
What I've tried: I added the variables origin
, x
, y
, and p
and inserted the code at the bottom of the main enemy script, and nothing happened.
I looked around and noticed that on Line 47, there was:
Enemy.HumanoidRootPart.CFrame = workspace.Spawn.CFrame + Vector3.new(math.random(-4,4),0,math.random(-4,4))
which looked similar, so I tried replacing that with the aforementioned code, replacing model
with Enemy
. This time the NPC's wouldn't spawn.
Extra Info
Honestly, this is my first time scripting, and I need help.
This code comes from Bereza's Tower Defence Demo. To add to that, I know that I'm supposed to be familiar with scripts that we post here, but, without Bereza's help, I would be stuck figuring out how to make everything from scratch, while constantly watching tutorials.
Main Spawning Code: https://pastebin.com/sHFwm2QP
Explorer and Studio: https://imgur.com/a/xTazyFu
Thanks for reading this, and I hope you can help.
I would recommend this.
local origin = Vector3.new(0, 0, 0) local x = 200 local y = 15 local p = part --Other scripts that comprise stuff needed for the script below model.HumanoidRootPart.CFrame = CFrame.new(origin + Vector3.new(math.random(-x, x), y, math.random(-x, x)))