This is my current problem on some magic I made in a game I was helping, when a player used a spell but for example lost internet or left the game without noticing that he/she used a spell, it suddenly stays forever in the game.. I use PlayerRemoving but it doesn't work properly in the RemoteEvent, any ideas on how??

2 comments

0

Put the script in the workspace.

1

It would be nice if you had shown us your scripts so we know what the problem is