Im Making a Airdrop Airdrop Works Well If You Dont Know The AirDrop Script, Here it is
-- Script Made By UglyPoe (RarityScript) And Minecrafter09031031 Changes The Script to Lucky Block Script
-- Instruction :
-- Make a Folder in ReplicatedStorage and Name it Tools, And then Add Weapon On It
-- Also, Make Another Folder Name "Crates", -- This is where we put all the crate for RespawnSystem
local Weapon1 = game.ReplicatedStorage.Tools.Colorless -- Weapon 1
local Weapon2 = game.ReplicatedStorage.Tools.MagicalStaff -- Weapon 2
local Weapon3 = game.ReplicatedStorage.Tools.SaturnStaff -- Weapon 3
local Weapon4 = game.ReplicatedStorage.Tools.Determinator -- Weapon 4
local Items = {
{Weapon1,1},
{Weapon2,4},
{Weapon3,5},
{Weapon4,3} -- Higher Weight, Lower Rarity
}
local TotalWeight = 0
for _,ItemData in pairs(Items) do
TotalWeight = TotalWeight + ItemData[2]
end
local function chooseRandomItem()
local Chance = math.random(1,TotalWeight)
local Counter = 0
for _,ItemData in pairs(Items) do
Counter = Counter + ItemData[2]
if Chance <= Counter then
return ItemData[1]
end
end
end
local click = script.Parent.ClickDetector
click.MouseClick:Connect(function(plr)
local Tool = chooseRandomItem()
local CloneTool = Tool:Clone()
CloneTool.Parent = plr.Backpack
local xyz = 1 * 60 -- Change 1 To A Number of Minute You Want
script.Parent.Parent.Parent = game.ReplicatedStorage.Crates
wait(xyz)
script.Parent.Parent.Parent = game.Workspace
end)
It works perfectly, But when i have SaturnStaff Tool, And I Click The Crate Again, Saturn Staff Appears Again, Can you Help Me Avoid Having 2 Same Tools?, Because if you Click a lot of Crates, 70 % Of player inventory is Saturn Staff , Haha
So Please Help
ADVANCED THANKS!

2 comments
Thanks For Help, It almost Work, But I Dont know Why The Main Weapon in Replicated Storage is the One Get Destroys Instead of The Tool That is Cloned
NVM, I FIXED IT, THANKS SO MUCH!!!!