So, this is my idea, if a parts is going to get touched by a model, i want all players who are seating in the model to teleport. My question is: how do i check all players that are seated in a model?
local part = script.Parent
part.Touched:Connect(function(hit)
if hit.Parent.ArmyTruck then
print("Army Truck")
local players = game.Players
end
end)
This is the code.

2 comments
ah thank you
No problem ;)