local BV = Instance.new("BodyVelocity")
BV.Parent = script.Parent
BV.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
BV.Velocity = workspace.Part.Position.Unit*50
This script has the velocity a bit offset; however if you change line 4 to this:
local BV = Instance.new("BodyVelocity")
BV.Parent = script.Parent
BV.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
BV.Velocity = (workspace.Part.Position - script.Parent.Position).Unit*50
it works.
Why does the bottom one work but not the top one? What is happening at the bottom one?
