What are some methods for players to store data of the items they have equipped in an inventory? DataStoreService only allows strings, however, is there a method to save a player's inventory assuming every item in the inventory is unique, similar to Dungeon Quest's system works.

3 comments

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You can save tables, booleans and numbers as well, not only strings. You can save a table of all the names of the tools, then when they come back, load the data, then from a folder, get each item by name, and clone it into their inventory.

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Can it be tables of tables? Because I want items to have unique stats which players can customize

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yes