Alright, so I need to insert a tool into a players backpack when a tool they are holding touches a part. How do I do so?
Heres the script I tried to make:
local tool = script.Parent
local Handle = tool.Handle
Handle.Touched:connect(function(hit)
end)
if debounce == true then
return
end
debounce = true
if Handle.Touched:connect(function(hit) Name = "123456" then clone.game.ServerStorage.cookedbred = plr.Backpack
end
PLEASE HELP!!! NEED THIS SOON!!!

1 comment
I edited the answer, its been tested in studio this time