If an exploiter changes his name to example "ROBLOX" on his client side and sends a remoteevent, will the server see the player name as ROBLOX or his real name? and If I do add a check that checks his name on the server side, does that mean the remoteevent is secured?
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Question about remoteeevents / server security?
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The player object is protected, you can't really change it, so no, but the longer answer is quite a bit more complicated, I honestly do not know what would happen if it was just directly memory edited, but I believe that'd result in a crash, so still no.
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So you're saying that the player object is protected and cannot be changed?
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The property itself, the name :P
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No they would not