i dont realy understand it
✓ ANSWER ACCEPTED
is there any good explanation of :GetPlayerFromCharacter() ?
1 answer
✓ Accepted answer
The function :GetPlayerFromCharacter() will take the character model and give you the player corresponding to that. For example, let's say a player touched my part, and I want to display a message on their screen, I could use the function :GetPlayerFromCharacter() to get the player model, like so:
script.Parent.Touched:Connect(function(hit)
local character = hit.Parent
local player = workspace:GetPlayerFromCharacter(character)
if player then
--code
end
end)
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