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COMMUNITY QUESTION

Having a GUI not respawn on death?

I'm trying to make an obby as a side project but I can't figure this out. What am I doing wrong?

game.StarterGui.StageTrack.LayerCollecter.ResetOnSpawn = false

I'm trying to reference LayerCollector.ResetOnSpawn, where would I get to it?

2 comments

0

Ita

0

Just select the gui and set the property there. Or if it's being created it would be in PlayerGui not starterGui

1 answer

Delete the GUI using a LocalScript Than having chunk in the PlayerGui not starterGui

1 comment

0

Whats that upvote actually for, and from who is it, if its from the asker and it worked you should accepts the answer.

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