game.StarterPack.RemoteEventG.OnServerEvent:Connect(function(plr, hit)
	plr.XP.Value = plr.XP.Value + 350
	wait(0.1)
	local x1 = game.ReplicatedStorage.G1:Clone()
	
	x1.Parent = workspace
	x1.Transparency = 0
	x1.CFrame = plr.Character.HumanoidRootPart.CFrame*CFrame.new(-4, 0.5, 2)
	local v = Instance.new("BodyVelocity")
	v.Parent = x1
	v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
	v.Velocity = (x1.Position - hit.p).unit*-165
end)