game.StarterPack.RemoteEventG.OnServerEvent:Connect(function(plr, hit)
plr.XP.Value = plr.XP.Value + 350
wait(0.1)
local x1 = game.ReplicatedStorage.G1:Clone()
x1.Parent = workspace
x1.Transparency = 0
x1.CFrame = plr.Character.HumanoidRootPart.CFrame*CFrame.new(-4, 0.5, 2)
local v = Instance.new("BodyVelocity")
v.Parent = x1
v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
v.Velocity = (x1.Position - hit.p).unit*-165
end)
COMMUNITY QUESTION
Body Velocity won't make the object move. Why?
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