local char = player.Character
local hands = {char.LeftHand,char.RightHand}
local q = Instance.new("BodyVelocity")
local xclone = game.Lighting:WaitForChild("fireball"):Clone()
xclone.Parent = workspace
xclone.Position = math.random(1,#hands.Position)
✓ ANSWER ACCEPTED
i don't know whats wrong it wont go the the random position how do i fix?
2 answers
✓ Accepted answer
Create 3 values for X,Y, and Z.
local z = math.Random(1,#hands.Position)
local x = math.Random(1,#hands.Position)
local x = math.Random(1,#hands.Position)
xclone.Position = vector3.new(x,y,z)
you cannot random a vector3 value because it has 3 values in it.
so what you can do is,
xclone.Position = hands.Position + Vector3.new(math.random(-10, 10), 0, math.random(-10,10))
you can change all the 10s to whatever you like. but be careful of y, if you set too low, it may fall out of the world.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Position takes a vector3 value.
Position takes a vector3 value.