This script keeps picking the same people over and over again.
local c = game.Players:GetPlayers()
special = c[math.random(1,#c)]
sword = game.Lighting.Sword5:Clone()
sword.Parent = special.Backpack
special.Character.Humanoid.WalkSpeed = 20
special.Character.Humanoid.MaxHealth = 200
special.Character.Humanoid.Health = 200
Why is that?

2 comments
A computer cannot legitimately pick something at random, so it goes by a long pattern. That person may just tend to be that beginning of the pattern.
uhhhh okk