I attempted to make the player who steps on the script's Parent (a Part in workspace) go into the HumanoidStateType.Ragdoll. Here's the script:
script.Parent.Touched:Connect(function(part)
local parent = part.Parent
local human = parent:FindFirstChild("Humanoid")
if human then
human:ChangeState(Enum.HumanoidStateType.Ragdoll)
end
end)
The script doesn't work, even when using a repeat wait()... until method

9 comments
Due to the default behavior of the Humanoid some states will automatically be changed when set to.
oh ok.
Why do you want the Humanoid to go into that state anyways?
im trying to make a slide
how would I make a player ragdoll. I can't find any tutorials on yt or anything in studio to use.
human.Sit = trueHumanoid.Sit = trueHumanoid.Sit = trueHumanoid.Sit = true