Okay so, I basically put a script with a player added function. I want to make a GUI appear just once as Playeradded function is intended. But the GUI keeps appearing after dying. What's wrong?
function onPlayerAdded(Player)
...
end
game.Players.PlayerAdded:Connect(onPlayerAdded)
for _, player in pairs(game.Players:GetPlayers()) do
onPlayerAdded(player)
end
