Here is my script~~~~~~~~~~~~~~~~~game.Players.PlayerAdded:Connect(function(player) player.Chatted:Connect(function(msg) local character = player.Character local hum = character.Humanoid
local BodyDepthScale = hum.BodyDepthScale
local BodyHeightScale = hum.BodyHeightScale
local BodyTypeScale = hum.BodyTypeScale
local BodyWidthScale = hum.BodyWidthScale
local HeadScale = hum.HeadScale
if msg == "!WeirdMe 1" then
local BodyDepthScale.Value = BodyDepthScale.Value + 1
end
end)
end)
I don't want the value to keep on adding on I just want it to be 1 but if I put = it would error.

2 comments
remove the local behind it
and remove = BodyDepthScale.Value + 1 and put = 1 instead