Hi!
I'm experiencing a problem with my sword's animations.
Here's the localscript:
local Tool = script.Parent;
local click = tick()
Tool.Equipped:connect(function(mouse)
mouse.Button1Down:connect(function()
if tick() - click < 0.8 then
local anim = Instance.new("StringValue")
anim.Name = "toolanim"
anim.Value = "Lunge"
anim.Parent = Tool
else
local anim2 = Instance.new("StringValue")
anim2.Name = "toolanim"
anim2.Value = "Lunge"
anim2.Parent = Tool
end
end)
I'm trying to make it lunge when the player double clicks it and slash when the player clicks one time but no animations happen :(

1 comment
you have to make a new animation, set the animation.id to the correct animation id and then load it into the player humaniod. ( https://developer.roblox.com/api-reference/function/Humanoid/LoadAnimation ) Call :Play() on the item returned by Humaniod:LoadAnimation()