Infinite yield possible on 'ReplicatedStorage.GetTools:WaitForChild("GetTools")'
this is my code:
game.ReplicatedStorage.GetTools:WaitForChild("GetTools").OnServerInvoke = function(player)
local items = {}
for _, object in pairs(game.ServerStorage:WaitForChild("Items"):GetChildren()) do
local itemsProperties = {object.Name,object.Price.Value}
table.insert(items,itemsProperties)
end
return items
end
