I have been trying to find ways through wiki, dev forum, youtube and other stuff but the animation editor doesn't seem to find where the humanoid root part is.
i first made my mob then welded it how it should be welded then i added humanoid and HumanoidRootPart then welded HumanoidRootPart(part0) to Torso(part1) and when i click animation editor and select my model the humanoid root part doesn't get detected.
If i am doing anything wrong correct me

1 comment
dude thank u u are my savior. i used weld instead of motor6d which always removed the weld when changing its cframe