I'm a bit new to making it so only a player can see that specified part. The current script I have is a local script in Workspace. It's supposed to clone a brick and put it into the player's CurrentCamera. Of course this script is only so I know how to properly use this. I have a plan that involves this, so any tips? No output errors.
a = game.Lighting.Part
game.Players.PlayerAdded:connect(function(p)
repeat wait() until p.Character
a:clone().Parent = game.Workspace.CurrentCamera
end)

2 comments
So, I would need to parent this script to the player?
Mhm, or playegui. Since local parts and camera needs to be client side.