I want each player to be teleported to a different teleporter.
local plrs = game.Players:GetChildren() wait(70) local teleports = game.Workspace.Teleports:GetChildren() for i,v in pairs(game.Players:GetPlayers()) do local char = v.Character for i,v in pairs(game.Workspace.Teleports:GetChildren()) do
char:FindFirstChild("HumanoidRootPart").Position = v.Position
end end

1 comment
Could you put ALL the lua into the lua block? I can barely read it.