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COMMUNITY QUESTION

How do I weld an unanchored model to another model when it gets a certain distance to it?

I don't know too much about welds, but how do I make it so if an unanchored model gets close to another model ingame, it welds itself to the other model? For example, if I have a magnet or claw touch a moving object that's unanchored it picks it up? Thanks!

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