I don't know too much about welds, but how do I make it so if an unanchored model gets close to another model ingame, it welds itself to the other model? For example, if I have a magnet or claw touch a moving object that's unanchored it picks it up? Thanks!
COMMUNITY QUESTION
How do I weld an unanchored model to another model when it gets a certain distance to it?
1 answer
IM not sure but ill try
here is a model: https://web.roblox.com/library/3331996487/magnet
You can use that scripts
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