I passed on a variable that contains a part's position 'pos' and the remote event cant seem to do this (pos = part.Postion on script firing variable)
part.Position = pos
This must be an error and here is the rest of code for review
local Remote = game.ReplicatedStorage.wall
Remote.OnServerEvent:Connect(function(playerWhoFired, o ,pos, pos2, pos3)
local part = Instance.new("Part")
print("Fired")
part.Anchored = true
part.Size = Vector3.new(31.77, 16.8, 2)
part.Position = pos
part.Parent = game.Workspace
part.Name = "Wall"
part.BrickColor = BrickColor.new("Dark orange")
part.Material = Enum.Material.WoodPlanks
end)
