This script is pretty simple and I don't see any inherent issues with it, so I imagine theres some rule of Roblox Studio i'm missing here? This is a server script in the workspace attempting to edit the size of a Blur Effect in the Lighting.
local blur = game.Lighting.Blur.Size
while true do
wait(3)
blur = 2
wait(0.1)
blur = 4
wait(0.1)
blur = 6
wait(0.1)
blur = 8
wait(0.1)
blur = 10
wait(0.1)
blur = 12
wait(0.1)
blur = 14
wait(0.1)
blur = 16
wait(0.1)
blur = 18
wait(0.1)
blur = 20
wait(0.1)
blur = 22
wait(0.1)
blur = 24
wait(0.1)
blur = 22
wait(0.1)
blur = 20
wait(0.1)
blur = 18
wait(0.1)
blur = 16
wait(0.1)
blur = 14
wait(0.1)
blur = 12
wait(0.1)
blur = 10
wait(0.1)
blur =8
wait(0.1)
blur = 6
wait(0.1)
blur = 4
wait(0.1)
blur = 1
wait(0.1)
end
It does not work at all.

1 comment
Thanks, my scripting skills are outdated so I guess I have some research to do.