I have a spawned system that deducts value from a users leaderstats and spawns the vehicle by cloning the one in server storage. Currently when the player leaves, despawns, or spawns a new vehicle they are refunded partial amount of the money. I am wondering how to make it where if they leave and come back they still can spawn their car for no additional charge and can own multiple cars at once.
COMMUNITY QUESTION
How do I script a data store system to save owned vehicles in game?
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Have you attempted to script it yourself?