I'm thinking of making a script that can recreate the old 2012 "brick clatter" noises. I think the script would have to check all moving bricks and check if they have hit another part or not.
I know how to check if two or more parts are colliding, however, creating a variable for every single part in the whole game and a function to check if any part is hitting any other part is insane and would take a very long time.
any help? :)
