Hi, I saw this script in a book. Nothing was wrong with it except one thing didn't seem right. The author referenced players as:
local Players = game.Players:GetChildren()
when usually it is:
local Players = game.Players:GetPlayers()
I'm not sure whether it was best to use the first or second option.
Please help!

1 comment
This goes back to a more "old school roblox" where the events we had are very limited. So you did not even have PlayerAdded you would use ChildAdded. So this is the same with GetPlayers as this did not exist. You would get the children under the players service and expect them to be the player object.