I am trying to make a script that allows the player to morph into an object and fly it when its not able to move. Here's the script:
game.Workspace.NukeButton morph humanoid = game.Workspace.Nuke rocket
I am trying to make a script that allows the player to morph into an object and fly it when its not able to move. Here's the script:
game.Workspace.NukeButton morph humanoid = game.Workspace.Nuke rocket
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2 comments
coding like that takes a bit harder not like put 10101010s
what does that mean