I put the following code into a LocalScript, which the Parent of the script is StarterGui:
workspace.CurrentCamera.FieldOfView = 90
This does increase the Field of View of the player (FOV) but I wanna know how to access a player's camera with a server Script. Does anyone know how to do this?

6 comments
only the player with the script sees the Fov change to 90, not the whole server, since this is a local script. Dont know if that was obvious or not lol
Well actually since the camera is a local element it is seen by all players in startergui
oh, that makes sense. if i wanted to make a round-based game that would change the player's gui every round and during the intermission, would I give all players a localscript that changes the currentcamera?
also answer the question with that so I can accept it
ok. thx for the help
Camera can only be edited in localscript