Soooooo.... I wanna create a new part whenever the players are close enough to a part in the workspace. It applies to all the parts in the workspace. When I used i,v in pairs, it won't work as there is Camera, Terrain in it. How do I exclude them out from i,v in pairs?
local plr = game.Workspace:FindFirstChild(script.Parent.Parent.Name)
print(plr)
print(plr.Parent)
while true do
for i, v in pairs(game.Workspace:GetChildren()) do
local mag = (plr.HumanoidRootPart.Position - v.Position).magnitude
if mag < 20 then
break
end
end
wait(0.01)
end
**Not the entire script. But it's the part that is being asked. :)

2 comments
Hmmm... I don't quite understand.
Nvm. I think I get it. Thanks!