Code I have right now:
local debounce = true if debounce then --Where on the script would I place the debounce stuff? debounce = false wait(1) debounce = true end script.Parent.ClickDetector.MouseClick:Connect(function() --Do I put this in between local debounce and if debounce then? game.Workspace.ZooPhotographer.Camera.L.BrickColor = BrickColor.White() game.Workspace.ZooPhotographer.Camera.L.PointLight.Brightness = 1 game.Workspace.ZooPhotographer.Camera.L.PointLight.Range = 8 game.Workspace.ZooPhotographer.Camera.L.Material = Enum.Material.Neon script.Parent.CameraFlash:Play() wait(0.25) game.Workspace.ZooPhotographer.Camera.L.BrickColor = BrickColor.Black() game.Workspace.ZooPhotographer.Camera.L.PointLight.Brightness = 0 game.Workspace.ZooPhotographer.Camera.L.PointLight.Range = 0 game.Workspace.ZooPhotographer.Camera.L.Material = Enum.Material.Glass script.Parent.CameraFlash:Stop() end)
What should I fix?
I feel like math would be involved but I am not so sure.
Something along the lines of "'If the button is clicked more than once, the effects and sound cannot be played, but the wait time in the debounce section must pass until the button can be clicked again'".
Thanks! :)
You would place the debounce within the function itself so that when it fires, it sets it to false.
local debounce = true script.Parent.ClickDetector.MouseClick:Connect(function() if not debounce == true then return end debounce = false workspace.ZooPhotographer.Camera.L.BrickColor = BrickColor.White() workspace.ZooPhotographer.Camera.L.PointLight.Brightness = 1 workspace.ZooPhotographer.Camera.L.PointLight.Range = 8 workspace.ZooPhotographer.Camera.L.Material = Enum.Material.Neon script.Parent.CameraFlash:Play() wait(0.25) workspace.ZooPhotographer.Camera.L.BrickColor = BrickColor.Black() workspace.ZooPhotographer.Camera.L.PointLight.Brightness = 0 workspace.ZooPhotographer.Camera.L.PointLight.Range = 0 workspace.ZooPhotographer.Camera.L.Material = Enum.Material.Glass script.Parent.CameraFlash:Stop() wait(3) debounce = true --only needed if you wish for the debounce to refresh after 3 seconds end)