(Closed this because I found a different solution)
I have a music player in my game as well as a button that lets you disable it. Everything works fine, and the script becomes disabled/ enabled correctly, but if you try to turn the music back on the script won't play the music.
Here's the script for the music player:
wait(1.2)
while true do
wait(.1)
script.FredRex:Play()
script.FredRex.IsSelected.Value = true
wait(121.8)
script.FredRex.IsSelected.Value = false
script.FrenchAnthem:Play()
script.FrenchAnthem.IsSelected.Value = true
wait(94.4)
script.FrenchAnthem.IsSelected.Value = false
script.PreussensGloria:Play()
script.PreussensGloria.IsSelected.Value = true
wait(140)
script.PreussensGloria.IsSelected.Value = false
end
and here's the script for the button to disable/enable it:
function Clicked()
if workspace.MusicPlayer.Disabled == false then
workspace.MusicPlayer.Disabled = true
workspace.MusicPlayer.FredRex:Stop()
workspace.MusicPlayer.FrenchAnthem:Stop()
workspace.MusicPlayer.PreussensGloria:Stop()
else
workspace.MusicPlayer.Disabled = false
end
end
script.Parent.MouseButton1Click:Connect(Clicked)
