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COMMUNITY QUESTION
My moving model with a humanoid instance phasing through walls using "Moveto()", why? Asked Jun 5, 2019 166 views 0 answers
https://streamable.com/ul3lc
Is there a work around so that a model stops when it comes across a wall? Every single part in the model has cancollide to true, but that seems to do nothing.
Here is a video with the same script but parented to a character model
https://streamable.com/smpan
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2 comments
do you want to walk to a specific destination, or you just want to hit a wall and stop?
I want the npc to move in random direction, but stops when it collides against a wall