https://streamable.com/ul3lc

Is there a work around so that a model stops when it comes across a wall? Every single part in the model has cancollide to true, but that seems to do nothing.

Here is a video with the same script but parented to a character model https://streamable.com/smpan

2 comments

0

do you want to walk to a specific destination, or you just want to hit a wall and stop?

0

I want the npc to move in random direction, but stops when it collides against a wall