Why won't it do the false statement? Please show how you managed to fix it.
local Button = script.Parent.Button
------------------------------------
IsTouched = false--Debounce
------------------------------------
Button.Touched:connect(function()
if not IsTouched then
------------true statament------------
IsTouched = true
Button.BrickColor = BrickColor.new("Bright green")
Button.Size = Vector3.new(Button.Size.X,.5,Button.Size.Z)
IsTouched = false--Turns it back to false
else
---------------false statement---------
Button.BrickColor = BrickColor.new("Bright red")
Button.Size = Vector3.new(Button.Size.X,1.5,Button.Size.Z)
end
end)
