for num,tri in pairs(game.Workspace:GetChildren()) do
if tri:IsA("Triangle") then do
tri.BottomSurface = SmoothNoOutlines
tri.TopSurface = SmoothNoOutlines
tri.BackSurface = SmoothNoOutlines
tri.FrontSurface = SmoothNoOutlines
tri.LeftSurface = SmoothNoOutlines
tri.RightSurface = SmoothNoOutlines
end
end
end
Its supposed to make all the items that are named "Triangle" in workspace to those Surfaces but it doesn't work, sorry for loops are not my best, any help?
