Example
local rank = data:GetDataStore("Rank1")
game.Players.PlayerAdded:connect(function(player)
local saverank = rank:GetAsync(userid)
player.Data.Rank.Value = saverank or 1
end end)
game.Players.PlayerRemoving:Connect(function(player)
rank:SetAsync(player.UserId,player.Data.Stats.Rank.Value)
end end)
Another game in this place
local rank = data:GetDataStore("Rank1")
game.Players.PlayerAdded:connect(function(player)
local saverank = rank:GetAsync(userid)
player.Data.Rank.Value = saverank or 1
end end)
game.Players.PlayerRemoving:Connect(function(player)
rank:SetAsync(player.UserId,player.Data.Stats.Rank.Value)
end end)
is its possible

3 comments
no impossible
I'm pretty sure it is possible.
it's possible. it's just that all your places have to be part of one main game or something like that